{"id":33,"date":"2026-03-29T21:35:52","date_gmt":"2026-03-29T21:35:52","guid":{"rendered":"https:\/\/assembledphotons.studio\/?page_id=33"},"modified":"2026-03-29T21:35:52","modified_gmt":"2026-03-29T21:35:52","slug":"relearning","status":"publish","type":"page","link":"https:\/\/assembledphotons.studio\/","title":{"rendered":"Relearning"},"content":{"rendered":"\n<div style=\"height:100px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe title=\"2026_13_openFrameworks\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/TI3RB4ab6Qk?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p>This year has seen me move on from Processing to OpenFrameworks. A few reasons drove that choice, one of which was I was having constant issues with Processing sketches not getting access to mics and cameras on MacOS. There are work arounds, but I was getting frustrated having to implement them every time I wanted to work on a project.<\/p>\n\n\n\n<p>Another concern was performance. Processing is GPU first, so having a lot of objects on screen slows things down. OpenFrameworks has a native option for using GLSL, that speeds things up.<\/p>\n\n\n\n<p>Right now, I&#8217;m working on recreating some of Processing sketches as a directed way to get comfortable in OpenFrameworks. I&#8217;ll be building out some compositions, as well as audio and motion reactive sketches.<\/p>\n\n\n\n<p>Looking forward to re-establishing my code base and building out more complex interactions.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This year has seen me move on from Processing to OpenFrameworks. A few reasons drove that choice, one of which was I was having constant issues with Processing sketches not getting access to mics and cameras on MacOS. There are work arounds, but I was getting frustrated having to implement them every time I wanted [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-33","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/assembledphotons.studio\/index.php?rest_route=\/wp\/v2\/pages\/33","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/assembledphotons.studio\/index.php?rest_route=\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/assembledphotons.studio\/index.php?rest_route=\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/assembledphotons.studio\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/assembledphotons.studio\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=33"}],"version-history":[{"count":3,"href":"https:\/\/assembledphotons.studio\/index.php?rest_route=\/wp\/v2\/pages\/33\/revisions"}],"predecessor-version":[{"id":36,"href":"https:\/\/assembledphotons.studio\/index.php?rest_route=\/wp\/v2\/pages\/33\/revisions\/36"}],"wp:attachment":[{"href":"https:\/\/assembledphotons.studio\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=33"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}